aspiecomrade:

probablygoodrpgideas:

probablygoodrpgideas:

Quick Rest

Magic Potion, common

If you consume this potion as an action, you immediately fall unconscious for 1 minute. After that time you gain the benefits of a short rest.

One dose of this is a little pint of 1 ounce. The potion is deep black and smells like coffee and lavender.

Cost: Somewhere between 1 and 25 gold

I forgot to mention, this is not supposed to be a healthy thing to do. You literally drink a cocktail that knocks you out! Come up with some nasty side effects

When you drink the potion roll on the following table:

1- Expired Potion: You lose the potion and do not gain the benefit this time. Roll once more for an additional negative effect (rerolling 1’s)

2- Circadian Chaos: You may not take a long rest for 2d6 hours.

3- Nauseated: You are poisoned until either the poison condition is removed by a spell such as ‘Lesser Restoration’ or after d4 hours. Constitution saving throws to resist throwing up are disadvantage.

4- Wired: Your Perception rolls are advantage and ranged attack rolls and slight of hand checks are disadvantaged for 1 hour.

5- Cranky: Charisma checks are disadvantage for d4 hours.

6- Sound Sleep: No side effects this time.

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