More Cursemark Tomes, because I really like them. Oh, and a message about saving throws and cursemarks. I originally intended for them to be saving throw based, and then conveniently forgot to include that.
Cursemark Tomes! I’ll reiterate the Players and Cursemarks note: these aren’t meant as loot or for players to just find. They’re meant to be plot items, wielded by a powerful NPC or villain. Obviously, you can give them to your players. Do so with caution. I mean, they have pretty long cooldowns between uses.
What’s this? A special bonus Saturday post?! Clearly this has absolutely nothing to do with any upcoming stat blocks. Why would you even ask something crazy like that?
Jostica the Jester is a recurring NPC from a lot of my campaigns. Jostica is a shopkeeper who sells weird or broken items that other shopkeepers don’t want.
This book contains 89 of her best and weirdest items.
See notes or my About page for the link to the PDF
You know what fantasy writing needs? Working class wizards.
A crew of enchanters maintaining the perpetual flames that run the turbines that generate electricity, covered in ash and grime and stinking of hot chilies and rare mushrooms used for the enchantments
A wizard specializing in construction, casting feather fall on every worker, and enchanting every hammer to drive nails in straight, animating the living clay that makes up the core of the crane
An elderly wizard and her apprentice who transmute fragile broken objects. From furniture, to rotten wood beams, to delicate jewelry
A battle magician, trained with only a few rudimentary spells to solve a shortage of trained wizards on the front who uses his healing spells to help folks around town
Wizarding shops where cheery little mages enchant wooden blocks to be hammered into the sides of homes. Hammer this into the attic and it will scare off termites, toss this in the fire and clean your chimney, throw this in the air and all dust in the room gets sucked up
Wizard loggers who transmute cut trees into solid, square beams, reducing waste, and casting spells to speed up regrowth. The forest, they know, will not be too harsh on them if the lost tree’s children may grow in its place
Wizard farmers who grow their crops in arcane sigils to increase yield, or produce healthier fruit
Factory wizards who control a dozen little constructs that keep machines cleaned and operational, who cast armor to protect the hands of workers, and who, when the factory strikes for better wages, freeze the machines in place to ensure their bosses can’t bring anyone new in.
Anyway, think about it.
Construction wizards to turn back time to root out wood worm and strengthen old buildings.
A wizard tailors who transmutes cloth into fully made clothes without seems and leaving behind no scraps
A wizard who works in public transit, timing out teleports with detailed schedules, time magic, and enchanted communications, sending dozens of people to far away cities for a day or work or leisure
A team of wizard gardeners tend to trees grown far outside their native range, and ideal climate, encircled with runes and fed potions to grow none the less
A wizard sits in their office in the aqueduct, re-casting the spells that allow its precious water to flow to the city uphill
A wizard fisher casts water repelling spells on the sailors and the stairs, keeps the hoist on the anchor from rusting, casts balls of heat that keep everyone warm below decks. Their real job is to herd fish together so they can be caught in single huge nets, and keep them cold as the boat returns to land.
There are so many possibilities outside of “stodgy academic who wears ugly robes” and “Very good holy man who helps everyone and the fact they’ve never had a job is never brought up” and “evil wizard toiling away on great evils in his evil tower in the evil country.”
Wizards who come out and ward your home for you, like the magical equivalent of a home security system.
Item: Vest of Displacement, a torso-slot version of the Cloak of Displacement, causing any creature to have disadvantage on Attack
rolls against you. If you take damage, the property ceases to function
until the start of your next turn. This property is suppressed while you
are Incapacitated, Restrained, or otherwise unable to move.
This is Full Throttle, a rather unusual skeleton coffee table, and Skelemental’s first
piece of furniture. Full size skeleton busts, one being strangled by
the other. Bronze skeletons on a brushed steel base. Limited edition of
just three sculptures. via:skullappreciationsociety
Item: a pair of enslaved skeleton torsos cursed to spend eternity holding up a coffee table. They each blame the other for their predicament and will backtalk, insult, and throttle one another given the chance.