Ok so I’m in the middle of dming a campaign, and cuz of a post somewhere on this site I had a flash of inspiration to, instead of traditional weapons/armor/magical curoio shop, have the players visit a tattoo parlor that can give them some enchanted piercings and tattoos. Now the only catch is I need to come up with some fun/good enchantments to give em more toys to play with, but without making them gods. Any suggestions on fun enchantments?

dare-to-dm:

Sounds like a neat idea!  Here are some things I might try:

  • Earrings that give you better hearing.  
  • Earrings that change the appearance of your ears so that a human can disguise themselves as an elf or a gnome could look like a halfing.  
  • Earrings that help you discern lies from the truth.   
  • Earrings that let you store all your money in an invisible extradimensional space behind your ears so you can pull coins from there like a magician!
  • Nose rings that give you the scent ability so you can track like a bloodhound.  
  • Nose rings that let you detect poison.  
  • Lip/tongue rings that allow you to breathe underwater or speak another language or become particularly alluring or persuasive.
  • Eyebrow piercings that give you lowlight vision or allow you to read really quickly.  
  • Piercings/Jewelry made with gems of powers you can remove and toss as one use magical weapons. Toss a ruby and it becomes a fireball, that kind of thing. 
  • Illusion Tattoos: A tattoo of an animal or person that lets you assume their likeness once per day.  
  • Weapon Tattoos: Get a weapon tattooed on you so you’re always armed.  As a quick action, you summon the weapon instantly to your hand.  When you’re done it returns to your skin.
  • Wing tattoos that give them the ability to fly once per day. 
  • Skill tattoos that give them a small bonus to the skill of their choice.  
  • Friendhsip tattoos: Identical tattoos that let two people transpose their positions or make short range teleports to each other.  
  • Level 0 Spells as Tattoos:  Imagine getting a cute little lightning bolt tattoo that lets you cast Spark at will, or a thread and needle tattoo that let’s you cast Mending.  You could theoretically make a tattoo for any spell, though I’d make it expensive to do so for the higher level ones.  I don’t know what system you’re running, but if they have rules for the Permanency spell, you can reference that to give you a good idea for costs. 

Those are my ideas!  To keep it balanced you should limit how many enchantments a character can have active at any given time.  I hope your players enjoy their magical body mods!

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